| Nathan Hubbard | calendar | news | bio | audio | info |
| solo | ensembles | compositions | journal | tech | scribbling | family |
![]() |
Notes
|
| Blind Orchid |
![]() |
| i/nside (no exit) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . - sampler, gig tapes, processing |
| 17 stone park stutter/breath . . . . . . . . . . . . . . . . . . . . . . - drumkit, frame 1/electronics, voice, piano resonance, processing |
| microhole . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . - drumkit, voice |
| wisdom of not knowing II (for Stomu Yamash'ta) . . . . . . - eight overdubbed drumkits/percussion, dub mix + processing |
| blind orchid . . . . . . . . . . . . . . . . . . . . . . . . . . . . - drumkit, frame 1/electronics, overdubbed drums/metals, radio, processing |
| circle within a circle (for Max Neuhaus) . . . . . . . .. . . . . . . . . . . . . . . . . . . . . . . . . . . . - prepared tape, drumkit/percussion |
| witchball . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . - drumkit, sampler, discman, processing |
| close to the margin . . . . . . . . . . . . . - no input mixer, plate chimes, assorted metals, amplified grate, implements/processing |
|
all music/text copyright Nathan Hubbard/Castor and Pollux Music 2006 i/nside (no exit) contains samples of performances and studio outtakes recorded July 2001 - April 2006, including the poem (so......). Mastering - Steve Langdon/Langdon Productions |
| architecture - what is a room? - a resonant body - what is a drum? - a resonant body |
| geometry - point : line : plane |
| painting - color : depth (perception) : shape |
| theatre - setting : timing : flow |
|
line 1 - thru each turn and development - following its course - multiples of line = harmony - multiple statements of the same thing/concurrent statements/disagreements on large and small levels. stepping back, modification of rate of change - how fast/how slow - if needed/wanted - multiple levels allowing layers (by panning/EQ(room)/volume) - line 2 - plot (character development) - statement of purpose - non-sequitive statements - daydream - falling off topic - repetition to prove point/give chance for reflection/allow for segue - (repetition - denial of development? or different look at development?). (again) stepping back, out of order, tell a story, with a map or not - color 1 - multiple looks at a single issue - giving background/placement in history/age - room - miking - surface - reflection - post - (multiples of each) - color wheel = western pitch - reading between the lines - saturation (dry vs. wet) - etc - |